WoWHead sold

Would you sell out? If it meant I could quit my job … I guess I would.

WoWHead used to be the last WoW database that did not belong to Affinity Media – former owners of IGE, the largest gold selling company there is. Now Affinity Media has sold IGE and bought WoWHead.

Wowhead: World of Warcraft Database

News travels fast! We were hoping to have the time to put together a proper announcement about this, but it appears word is already out, so we wanted to acknowledge it: now that IGE is out of the picture, Wowhead has decided to become a part of the ZAM Network. We’ll post a lot more information later today. Stay tuned!
– The Wowhead Team
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Also read: WoWInsider andTechsoapbox

To raid or not to raid

We always said we would not be a raiding guild.

We also said, that we would try the 20 man instances Zul Gurub and The Ruins of Ahn Qiraj. Those are raid instances. (Upper Blackrock Spire does NOT count as a true raid instance … much too easy!)

What exactly makes a guild a “raiding guild”? On first glance one might believe it is the tight schedule of raids to which members must appear, the enforcement of “optimum” talents, equipment, buffs and the concise commands everyone has to follow during the raid which reduces quite a few classes to “two-buttons-per-encounter” classes – but those are merely the obvious symptoms, those people hate the most. These cause people like myself to abhor raiding and decide to create a guild like ours a “non-raiding-guild” (We are quite exotic in that our bylaws contain this phrase and that we always said we will never do 40-man instances as a guild. Many people on the realm don’t believe when they hear that the first time and then they call us crazy …)

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WoW and gold farmers

As it happens we were discussing gold farming on the guild forum after one member posted a link to an article on gold farming. Some people were quite surprised that gold farming (the wikipedia article cites most of the same sources I do actually *g*) was so common and such a big issue in our lovely innocent game world. For me this came not as a surprise as a long time reader (since their creation actually) of terranova (read it …. there are so many good articles on all kinds of virtual worlds there it’s just good!) and other similar blogs and a lot of wow related news sources. I have read quite a bit about the topic at hand and collected a few relevant links which I want to repost here.

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participatory

Management Skills Blog ยป Teamwork Posters on the Wall

The biggest tool you have is participation. People will support a workplace they help to make.

Someone there put into words what I’ve been struggling to grasp. Of course it is true for the workplace but even more so for something like a WoW guild. I’ve been trying to tell my officers that it is key to involve people in the creation of our guild culture to get them to work for the guild to make it their guild instead of ours. I’ve just not gotten it into the officers yet.

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